"The #Tradwife Persona and the Rise of Radicalized White Domesticity,” Persona Studies, 8(2) (2023), pp. 7-26: https://doi.org/10.21153/psj2022vol8no2art1645
“Cybernetics and Digital Whiteness: Exposure to Radicalization through Feedback Loops,” Proceedings of the 2021 IEEE Conference, Norbert Weiner in the 21st Century (21CW), pp. 1-5: http://doi.org/10.1109/21CW48944.2021.9532566
"The Social Production of Internet Space: Affordance, Programming, and Virtuality," Communication Theory, qtz036, (2020). Free access link: https://academic.oup.com/ct/advance-article/doi/10.1093/ct/qtz036/5846198?guestAccessKey=782e2d9c-c0ae-4138-bec2-a193b76f53bc
Translated into Arabic: Amin, Djenih. “ا الإنتاج الاجتماعي لفضاء الإنترنت: الإمكان والبرمجة والافتراضية,” Al-Rased Al-Alamy Magazine, Oran 1 University, Algeria.
"Wandering in the City: Time, Memory, and Experience in Digital Game Space," M/C Journal Vol. 22, No. 4 (2019): http://journal.media-culture.org.au/index.php/mcjournal/article/view/1549 (Note: you can make the font bigger with a button in the left panel)
"Policing the Fluff: The Social Construction of Scientistic Selves in Otherkin Facebook Groups," Engaging Science, Technology, and Society, 4 (2018), pp. 485-514: https://doi.org/10.17351/ests2018.252
“Bytes of Passage: Video Game Inhabitation as Ritual,” 2012, Acta Iassyensia Comparationis Vol. 10, pp. 176-185: http://literaturacomparata.ro/aic/?page_id=524&lang=fr (near the bottom of the page)
“Cybernetic Animism: Non-Human Personhood and the Internet,” 2018, in Digital Existence: Ontology, Ethics and Transcendence in Digital Culture, ed. Amanda Lagerkvist. London: Routledge, pp. 227-241.
The book is available for purchase here.
A digital pre-print version of the chapter is available here.
“What is Cultural Anthropology?” At SAPIENS, September 27, 2022:
https://www.sapiens.org/culture/what-is-cultural-anthropology/
"Care by Emoji." with Tariq Adely, in Anthropology News, June 23, 2021:
https://www.anthropology-news.org/articles/care-by-emoji/
“So You Want to ‘Do’ Digital Ethnography.” At The Geek Anthropologist, March 25, 2020:
https://thegeekanthropologist.com/2020/03/25/so-you-want-to-do-digital-ethnography/
Haraway, Donna. 2016, Staying With the Trouble: Making Kin in the Chthulucene, Durham: Duke University Press. Anthropological Quarterly, 90(3), 2017, pp. 877-882. Available at: https://muse-jhu-edu.proxygw.wrlc.org/article/670948
Kirkpatrick, Graeme. 2013, Computer Games and the Social Imaginary. Cambridge, UK: Polity Press. Anthropological Quarterly, 87(4), 2015, pp. 199-204. Available at: https://muse-jhu-edu.proxygw.wrlc.org/article/576052
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Devin Proctor - dproctor2@elon.edu
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